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Anti-Magic 編集

Spell Shield
Spell SpellShield.png 持続型
範囲:使用者
維持:45
疲労:5%
再使用:0.5秒
While this ability is active, any hostile spell targeted at the caster has a 75% chance of being absorbed into the Fade, draining mana instead. Once all mana has been depleted, the shield collapses.

Spell Resistance Bonus: 75.0%. Mana Drain (on caster, on hostile spell impact): (Hostile Spell Base Mana Cost) + 10.0.

Dispel Magic
Spell DispelMagic.png 能動型
範囲:中距離
起動:25
再使用:2秒
条件:18 Magic
The caster removes all dispellable effects from the target. Friendly fire possible.
Anti-Magic Ward
Spell AntiMagicWard.png 能動型
範囲:中距離
起動:40
再使用:30秒
条件:25 Magic
The caster wards an ally against all spells and spell effects, beneficial or hostile, for a short time.

Duration: 10s.

Anti-Magic Burst
Spell AntiMagicBurst.png 能動型
範囲:中距離
起動:40
再使用:30秒
条件:33 Magic
This burst of energy eliminates all dispellable magic effects in the area. Friendly fire is possible.

Mana Alteration 編集

Mana Drain
Spell ManaDrain.png 能動型
範囲:中距離
起動:0
再使用:10秒
The caster creates a parasitic bond with a spellcasting target, absorbing a small amount of mana from it.

Mana Drain/Absorption: (100.0 + Spellpower) * 0.2. Spell Combinations: Improved Drain.

Mana Cleanse
Spell ManaCleanse.png 能動型
範囲:中距離
起動:40
再使用:20秒
条件:18 Magic
The caster sacrifices personal mana to nullify the mana of enemies in the area.

Mana Drain: (100.0 + Spellpower) * 0.4.

Spell Might
Spell SpellMight.png 持続型
範囲:使用者
維持:60
疲労:5%
再使用:10秒
条件:25 Magic
While in this mode, the caster overflows with magical energy, making spells more powerful, but expending mana rapidly and suffering a penalty to mana regeneration.

Spellpower Bonus: (100.0 + Spellpower) * 0.1. Mana Regeneration Penalty (exploration and combat, per): 4.0s. Spell Combinations: Advanced Reanimation, Storm of the Century.

Mana Clash
Spell ManaClash.png 能動型
範囲:中距離
起動:50
再使用:40秒
条件:33 Magic
The caster expels a large amount of mana in direct opposition to enemy spellcasters, who are completely drained of mana and suffer spirit damage proportional to the amount of mana they lost.

Spirit Damage: (Mana Lost) * (0.5 + (Spellpower * 0.01)).

Death 編集

Walking Bomb
Spell WalkingBomb.png 能動型
範囲:中距離
起動:30
再使用:20秒
The caster magically injects a target with corrosive poison that inflicts continual spirit damage. If the target dies while the effect is still active, it explodes, damaging all targets nearby. Although this spell is related to Virulent Walking Bomb, the magic behind the two does not interact; a target cannot be inflicted with both. Friendly fire possible.

Spirit Damage (over time): 100.0 + Spellpower) * 1.0. Duration (s): 20.0.

Death Syphon
Spell DeathSyphon.png 持続型
範囲:使用者
維持:45
疲労:5%
再使用:0.5秒
条件:20 Magic
While this mode is active, the caster draws in nearby entropic energy, draining residual power from any dead enemy nearby to restore the caster's mana.

Mana Absorption (per corpse, once every interval if a corpse is within range): (100.0 + Spellpower) * 0.08. Interval(s): 2.0.

Virulent Walking Bomb
Spell VirulentWalkingBomb.png 能動型
範囲:中距離
起動:40
再使用:40秒
条件:25 Magic
The caster magically injects a target with corrosive poison that inflicts continual spirit damage. If the target dies while the effect is still active, it explodes, damaging nearby targets and possibly infecting them in turn. Although this spell is related to Walking Bomb, the magic behind the two does not interact; a target cannot be infected with both. Friendly fire possible.

Spirit Damage (over time): (100.0 + Spellpower) * 1.5. At Interval(s): 2.0 Duration: 20.0s. Physical Explosion Damage: (100.0 + Spellpower) * 1.5 Heavy Hitter: 67 Spellpower

Animate Dead
Spell AnimateDead.png 持続型
範囲:使用者
維持:80
疲労:10%
再使用:60秒
条件:33 Magic
The caster summons a skeleton minion from the corpse of a fallen enemy to fight alongside the party for a short time, although, as a puppet of the caster, it will not use any talents or spells without specific instruction.

Spell Combinations: Advanced Reanimation.

Telekinesis 編集

Mind Blast
Spell MindBlast.png 能動型
範囲:使用者
起動:20
再使用:30秒
The caster projects a wave of telekinetic force that stuns enemies caught in the sphere.

Duration (s): (3.0 + (4.0 - (Party Size))) * (Target Rank Duration Modifier).

Force Field
Spell ForceField.png 能動型
範囲:中距離
起動:40
再使用:30秒
条件:18 Magic
The caster erects a telekinetic barrier around a target, who becomes completely immune to damage for the duration of the spell but cannot move. Friendly fire possible.

Duration (s): (30.0 + (4.0 - (Party Size))) * (Target Rank Duration Modifier). Spell Combinations: Shockwave.

Telekinetic Weapons
Spell TelekineticWeapons.png 持続型
範囲:味方
維持:50
疲労:5%
再使用:5秒
条件:23 Magic
While this mode is active, the caster enchants the party's melee weapons with telekinetic energy that increases armor penetration. The bonus to armor penetration is based on the caster's spellpower and provides greater damage against heavily armored foes.

Armor Penetration Bonus: Spellpower / 7.0. Minimum: 1.0. Maximum: 12.5.

Crushing Prison
Spell CrushingPrison.png 能動型
範囲:中距離
起動:60
再使用:60秒
条件:30 Magic
The caster encloses a target in a collapsing cage of telekinetic force inflicting spirit damage for the duration.

Spirit Damage (over time): (100.0 + Spellpower) * (Duration / 20.0) * 1.5. Duration (s): (20.0 + (4.0 - (Party Size))) * (Target Rank Duration Modifier). Spell Combinations: Shockwave, Shattering.

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