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Fire 編集

Flame Blast
Talent NoImage.png 能動型 円錐型の炎を噴射して範囲内にいるすべての標的にFire damageを与えます。範囲内にいる味方もダメージを受けます。

Fire Damage Bonus: (100.0 + Spellpower) * 0.34. Area of Effect - Cone (m, °): 35.0, 35.0.

Spirit Damage: (100.0 + Spellpower) * 0.3.

Flaming Weapons
Talent NoImage.png 持続型 While this spell is active, the caster enchants the party's melee weapons with flame so that they deal additional fire damage with each successful attack.

この魔法がアクティブの間、パーティーの接近武器にFire damageを追加する。 Fire Damage Bonus: Spellpower / 7.5 Limits: 1.0, 10.0.

Fireball
Talent NoImage.png 能動型 The caster's hands erupt with an explosive ball of flame, inflicting lingering fire damage on all targets in the area as well as knocking them off their feet unless they pass a physical resistance check. Friendly fire possible.

範囲内にいる味方もダメージを受けます。 Fire Damage (50.0% initial, 50.0% over duration): (100.0 + Spellpower) * 0.6. Over Duration: 5.0s. Area of Effect - Sphere (m): 7.5.

Inferno
Talent NoImage.png 能動型 The caster summons a huge column of swirling flame. All targets in the area take constant fire damage as they burn. Friendly fire possible.

範囲内にいるすべての標的はコンスタントにFire damageを受けます。範囲内にいる味方もダメージを受けます。

Fire Damage: (100.0 + Spellpower) * 0.4. At Interval(s): 4.0, 30.0.

Earth 編集

Rock Armor
Talent NoImage.png Null The caster's skin becomes as hard as stone, granting a bonus to armor for as long as this mode is active.

Armor Bonus: Spellpower / 4.0. Limits: 2.0, 12.25.

Stonefist
Talent NoImage.png Null The caster hurls a stone projectile that knocks down the target and inflicts nature damage, possibly shattering those that have been petrified or frozen solid. Friendly fire is possible.

Nature Damage: (100.0 + Spellpower) * 0.3. Spell Combinations: Shattering.

Earthquake
Talent NoImage.png Null The caster disrupts the earth, causing a violent quake that knocks everyone in the targeted area to the ground every few seconds, unless they pass a physical resistance check. Friendly fire possible.
Petrify
Talent NoImage.png Null The caster draws from knowledge of the elements to turn the target into stone unless it passes a physical resistance check. While petrified, the target is immobile and vulnerable to shattering from a critical hit. Creatures already made of stone are immune.

Duration (s): 20.0. Spell Combinations: Shattering.

Cold 編集

Winter's Grasp
Talent NoImage.png Null The caster envelops the target in frost, freezing lower-level targets solid. Those that resist suffer a penalty to movement speed.

Cold Damage: (100.0 + Spellpower) * 0.36. Freeze, Probability (%): (1.0 - (Target Level * 0.05)) * 100.0. Minimum: 5.0%. Duration (adjusted for target rank): 5.0s. Movement Speed Penalty: 20.0%. Duration: 5.0s.

Frost Weapons
Talent NoImage.png Null While this mode is active, the caster enchants the party's weapons with frost so that they deal additional cold damage with each melee attack.

Cold Damage Bonus: Spellpower / 7.5. Limits: 1.0, 10.0.

Cone of Cold
Talent NoImage.png Null The caster's hands erupt with a cone of frost, freezing targets solid unless they pass a physical resistance check, and slowing their movement otherwise. Targets frozen solid by Cone of Cold can be shattered with a critical hit. Friendly fire possible.

Cold Damage: (100.0 + Spellpower) * 0.34. Area of Effect - Cone (m, °): 35.0, 35.0. Freeze. Duration (adjusted for target rank): 10.0s. Movement Speed Penalty: 40.0%. Duration: 10.0s. Spell Combinations: Shattering.

Blizzard
Talent NoImage.png Null An ice storm deals continuous cold damage to everyone in the targeted area and slows their movement speed while granting bonuses to defense and fire resistance. Targets can fall or be frozen solid unless they pass a physical resistance check. Friendly fire possible.

Cold Damage (over duration, applied at interval(s)): (100.0 + Spellpower) * 0.1. At Interval(s): 2.05, 30.0. Over Duration: 1.5s. Freeze. Duration (adjusted for target rank): 20.0s. Movement Speed Penalty. Friendly Targets: 50.0%. Enemy Targets: 20.0%. Defense Bonus: 10.0. Fire Resistance Bonus: 50.0. Overall Duration: 30.0s. Effect Limit: 1. Spell Combinations: Flame Quencher, Shattering, Storm of the Century.

Electrical 編集

Lightning
Talent NoImage.png Null The caster fires a bolt of lightning at a target, dealing electricity damage. Friendly fire possible.

Electrical Damage: (100.0 + Spellpower) * 0.3.

Shock
Talent NoImage.png Null The caster's hands erupt, emitting a cone of lightning, damaging all targets in the area. Friendly fire possible.

Electrical Damage: (100.0 + Spellpower) * 0.4. Area of Effect - Cone (m, °): 35.0, 35.0.

Tempest
Talent NoImage.png Null The caster unleashes a fierce lightning storm that deals constant electricity damage to anyone in the targeted area. Friendly fire possible.

Electrical Damage: (100.0 + Spellpower) * 0.1. At Interval(s): 2.0, 30.0. Effect Limit: 1. Spell Combinations: Storm of the Century.

Chain Lightning
Talent NoImage.png Null The caster's hands erupt, emitting a bolt of lightning that inflicts electricity damage on a target, then forks, sending smaller bolts jumping to those nearby, which fork again. Each fork does less damage than the previous. Friendly fire possible.

Electrical Damage: 20.0 / (Target Number).

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