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Debilitation 編集

Weakness
Spell Weakness.png 受動型
範囲:中距離
起動:20
再使用:10秒
The caster drains a target of energy, inflicting penalties to attack and defense, as well as reducing its movement speed unless it passes a physical resistance check.

Attack Penalty: 10.0. Defense Penalty: 10.0. Movement Speed Penalty: 20.0%. Duration (s): (20.0 + (4.0 - (Party Size))) * (Target Rank Duration Modifier). The duration of Weakness is decreased by the target's rank-based effect duration modifier (if applicable).

Paralyze
Spell Paralyze.png 受動型
範囲:中距離
起動:35
再使用:30秒
条件:18 Magic
The caster saps a target's energy, paralyzing it for a time unless it passes a physical resistance check, in which case its movement speed is reduced instead.

Movement Speed Penalty: 20.0%. Duration (s): (15.0 + (4.0 - (Party Size))). (Target Rank Duration Modifier). The duration of Paralyze is decreased by the target's rank-based effect duration modifier (if applicable).

Miasma
Spell Miasma.png 持続型
範囲:使用者
維持:60
疲労:5%
再使用:30秒
条件:25 Magic
While this mode is active, the caster radiates an aura of weakness, hindering nearby enemies with penalties to attack and defense. Unless the opponents pass a physical resistance check, they also suffer a penalty to movement speed.

Attack Penalty: 10.0. Defense Penalty: 10.0. Movement Speed Penalty: 40.0%.

Mass Paralysis
Spell MassParalysis.png 受動型
範囲:中距離
起動:70
再使用:50秒
条件:35 Magic
All hostile targets in the area are paralyzed for a short time unless they pass a physical resistance check, in which case their movement speed is reduced instead.

Movement Speed Penalty: 20.0%. Duration (s): (10.0 + (4.0 - (Party Size))) * (Target Rank Duration Modifier). The duration of Mass Paralysis is increased by smaller party size and decreased by the target's rank-based effect duration modifier (if applicable).

Hexes 編集

Vulnerability Hex
Spell VulnerabilityHex.png 受動型
範囲:中距離
起動:20
再使用:20秒
The target suffers a hex that inflicts penalties to cold resistance, electricity resistance, fire resistance, nature resistance, and spirit resistance.

Resistance Penalties: (100.0 + Spellpower) * 0.3. Duration: 20.0s. Spell Combinations: Improved Drain.

Affliction Hex
Spell AfflictionHex.png 受動型
範囲:中距離
起動:40
再使用:20秒
条件:20 Magic
A contagious hex inflicts penalties to cold resistance, electricity resistance, fire resistance, nature resistance, and spirit resistance on the target and all other enemies nearby.

Resistance Penalties: (100.0 + Spellpower) * 0.2. Duration: 20.0s.

Misdirection Hex
Spell MisdirectionHex.png 受動型
範囲:中距離
起動:45
再使用:40秒
条件:28 Magic
The target suffers a frustrating hex of inaccuracy. All hits become misses, while critical hits become normal hits.

Duration: 20.0s.

Death Hex
Spell DeathHex.png 受動型
範囲:中距離
起動:60
再使用:60秒
条件:36 Magic
The target suffers a hex of lethal bad luck. Every normal hit it suffers becomes a critical hit.

Duration: 10.0s. Spell Combinations: Entropic Death

Sleep 編集

Disorient
Spell Disorient.png 受動型
範囲:中距離
起動:20
再使用:10秒
The caster engages in subtle mental manipulation that disorients the target for a short time, making the target a less effective combatant by inflicting penalties to attack and defense.

Penalty: -5 attack and -5 defense. Duration: 10.0s.

Horror
Spell Horror.png 受動型
範囲:近距離
起動:40
再使用:20秒
条件:18 Magic
The caster forces a target to cower in fear, unable to move, unless it passes a mental resistance check. Targets already asleep when the spell is cast cannot resist its effect and take massive spirit damage.

Duration: 10.0s. Spell Combinations: Nightmare.

Sleep
Spell Sleep.png 受動型
範囲:中距離
起動:35
再使用:50秒
条件:30 Magic
All hostile targets in the targeted area fall asleep unless they pass a mental resistance check, although they wake when hit. Sleeping enemies cannot resist the Horror spell, which will inflict additional damage.

Duration: 12.0s. Spell Combinations: Nightmare.

Waking Nightmare
Spell WakingNightmare.png 受動型
範囲:中距離
起動:40
再使用:40秒
条件:32 Magic
Hostile targets are trapped in a waking nightmare unless they pass a mental resistance check. They are randomly stunned, attack other enemies, or become the caster's ally for the duration of the effect. Enemies that are already asleep cannot resist.

Duration: 20.0s.

Draining 編集

Drain Life
Spell DrainLife.png 能動型
範囲:中距離
起動:20
再使用:10秒
キャスターは自分を癒すために、邪悪な契約を結び相手から生命エネルギーを吸収する。

Health Drain/Absorption / Spirit Damage: (100.0 + Spellpower) * 0.2. Spell Combinations: Improved Drain.

Death Magic
Spell DeathMagic.png 持続型
範囲:使用者
維持:45
疲労:5%
再使用:0.5秒
条件:20 Magic
この魔法がアクティブの間、自分を癒すために近くの敵の死体から残りの生命力を吸収する。

Health Absorption (per corpse, once every interval if a corpse is within range): (100.0 + Spellpower) * 0.1. Interval(s): 2.0.

Curse of Mortality
Spell CurseOfMortality.png 能動型
範囲:中距離
起動:40
再使用:60秒
条件:25 Magic
呪われている間、回復も再生もできないうえ、絶え間ないSpirit damageを与える。

Health Regeneration Penalty (per s): 1000.0. Spirit Damage (over time): (100.0 + Spellpower) * 0.5. Duration: 20.0s.

Death Cloud
Spell DeathCloud.png 能動型
範囲:中距離
起動:50
再使用:60秒
条件:34 Magic
入る者全てにまとわりつき、Spirit damageを与えるEntropicエネルギーの雲を召喚する。味方にも損害が及ぶ。

Spirit Damage (applied at every interval): (100.0 + Spellpower) * 0.1. Interval(s): 2.0. Duration: 30.0s. Spell Combinations: Entropic Death.

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