The quick-stepping rogue can more easily outmaneuver opponents, granting a wider flanking angle that makes backstabs easier to achieve.
Coup De Grace
受動型 条件:Level 8 条件:18 Dexterity
スタンまたは麻痺している相手には自動的にバックスタブになる。
When a target is incapacitated, the opportunistic rogue strikes where it hurts the most, inflicting automatic backstabs against stunned or paralyzed targets.
The rogue delivers a swift and unsportsmanlike kick to the target, dealing normal combat damage as well as imposing penalties to defense and movement speed unless the target passes a physical resistance check.
The rogue has a keen eye for weak spots, and thus gains a bonus to critical chance for all attacks. Additionally, if the rogue's cunning score is greater than strength, sharpness of mind lets the character use the cunning modifier to affect attack damage in place of the strength modifier.
The rogue gains an almost preternatural ability to sense and avoid danger. This talent grants a one-in-five chance of evading a physical attack, including being stunned or knocked down.
All rogues have some understanding of opening locks and spotting traps, but particularly dexterous hands and a steady grip give the character a bonus when picking locks or disarming traps. The character's cunning score also contributes to these skills.
Improved Tools
受動型 条件:Level 4 条件:14 Cunning
鍵開けと罠の解除にさらにボーナスを与える。
The rogue has taken to carrying a full set of implements designed to defeat trickier locks and spring traps without harm. These tools add a further bonus when lockpicking or disarming traps, which the character's cunning score also affects.
Mechanical Expertise
受動型 条件:Level 8 条件:18 Cunning
鍵開けと罠の解除にさらにボーナスを与える。
Through practice and research, the rogue has come to possess an encyclopedic knowledge of devices designed to prevent entry. Knowing the right technique for the job lends the rogue yet another bonus when dealing with locks or traps. The character’s cunning score also contributes to these skills.
Device Mastery
受動型 条件:Level 12 条件:22 Cunning
鍵開けと罠の解除にさらにボーナスを与える。
Practice makes perfect, and only the most intricate locks or elaborate traps give the rogue pause at this level of mastery. A further bonus applies when lockpicking or disarming traps. The character’s cunning score also contributes to these skills.
Stealth[]
Stealth
持続型 範囲:使用者 疲労:5% 再使用:10秒 条件:10 Cunning
Rogueは敵の視界から消えることを学んだ。しかし、知覚の鋭い敵は騙されないかも知れない。
The rogue has learned to fade from view, although perceptive enemies may not be fooled. Taking any action beyond movement, including engaging in combat or using items, will still attract attention. If the rogue initiates combat while still stealthed, the first strike is an automatic critical hit or backstab.
Stealthy Item Use
受動型 条件:Level 4 条件:14 Cunning
ステルス中にアイテムを使用する方法を学んだ。
The rogue has learned how to use items while sneaking.
Combat Stealth
受動型 条件:Level 8 条件:18 Cunning
ペナルティはあるものの、戦闘中に隠れることができる。
The rogue is stealthy enough to try sneaking during combat, although at a significant penalty.
Master Stealth
受動型 条件:Level 12 条件:22 Cunning
全てのステルスチェックおいて大きなボーナスを獲得する。
The rogue has mastered the art of stealth, gaining significant bonuses on all stealth checks.
The rogue strikes with great precision, attempting to fell weakened enemies in one last blow. If the attack is successful, a target of elite rank or lower is killed instantly if its health is already low enough. If the attack does not kill, it inflicts a critical hit instead.
While this mode is active, the rogue seeks out enemies' weak points, striking each target in a manner that increases all damage the foe suffers for a short time, no matter the source of the damage.
The rogue's deadly speed is unmatched. Within a targeted area, the rogue disappears in a blur, sprinting from target to target to backstab each of them.