For as long as this mode is active, the caster sacrifices health to power spells instead of expending mana, but effects that heal the blood mage are much less effective than normal.
Blood Sacrifice
能動型 範囲:中距離 起動:0 再使用:15秒 条件:Level 12
The blood mage sucks the life-force from an ally, healing the caster but potentially killing the ally. This healing is not affected by the healing penalty of Blood Magic.
The blood mage sucks the life-force from an ally, healing the caster but potentially killing the ally. This healing is not affected by the healing penalty of Blood Magic.
Blood Wound
能動型 範囲:中距離 起動:40 再使用:20秒 条件:Level 14
The blood of all hostile targets in the area boils within their veins, inflicting severe damage. Targets stand twitching, unable to move unless they pass a physical resistance check. Creatures without blood are immune.
Spirit Damage (over time): (100.0 + Spellpower) * 0.6. Paralyzes target that fail physical resistance check for 10.0 * (Target Rank Duration Modifier) sec.
The blood of all hostile targets in the area boils within their veins, inflicting severe damage. Targets stand twitching, unable to move unless they pass a physical resistance check. Creatures without blood are immune.
Blood Control
能動型 範囲:中距離 起動:40 再使用:40秒 条件:Level 16
The blood mage forcibly controls the target’s blood, making the target an ally of the caster unless it passes a mental resistance check. If the target resists, it still takes great damage from the manipulation of its blood. Creatures without blood are immune.
Spirit Damage (over time): 100.0 + Spellpower. Target that fail mental resistance check becomes caster ally for 20.0 * (Target Rank Duration Modifier) sec.
The blood mage forcibly controls the target’s blood, making the target an ally of the caster unless it passes a mental resistance check. If the target resists, it still takes great damage from the manipulation of its blood. Creatures without blood are immune.